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  (#501)
Lord of the Board
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Alter: 35
Standard 21.05.2011, 18:24

hat gefunzt kain, danke. sogar der kram war noch da, weil im nether die zeit nicht mit weiterläuft

mein haus war bei x 1700 und z 600. das hätt ich nie wieder gefunden..

und @ sny: eigentlich sollte ja dein bett deinen spawnpunktverlegen, aber wenn du im nether krepierst scheint das nicht zu funktionieren.
   
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  (#502)
CounterSny
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Ort: nung muss sein!
Standard 22.05.2011, 21:13

Will nen Gemeinschaftshaus und wieder mit euch allen spielen ((



Toleranz gehört hier zum guten Ton, also zieh besser Leine du scheiß Hurensohn!

Meine Maps
deathrun_water-cave_v3
deathrun_no-name_v2,



   
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  (#503)
Wichtelzwerg
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Registriert seit: 31.08.2010
Ort: Wien
Alter: 34
Standard 22.05.2011, 23:30

Sny ich kann ja auf mein (noch unfertiges) Haus noch ein paar Stockwerke drauf klatschen (was ich eh schon am überlegen bin / dann am dach eine geile Dachterasse mit Dachgarten ) und als Gemeinschaftshaus anbieten, wo jeder sein Stockwerk zum selber einrichten zur verfügung hat Denn innen is es noch komplett leer ^^



   
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  (#504)
CounterSny
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Ort: nung muss sein!
Standard 23.05.2011, 14:34

Das wollte ich auch machen, ein richtig schönes Hochhaus



Toleranz gehört hier zum guten Ton, also zieh besser Leine du scheiß Hurensohn!

Meine Maps
deathrun_water-cave_v3
deathrun_no-name_v2,



   
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  (#505)
Lord of the Board
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Standard 23.05.2011, 23:04

Notch hat sich reingekniet leute

Zitat:
      
Minecraft Beta 1.6 is getting release later this week.

Here’s the changelist so far:

1.6:

+ Added Nether support to multiplayer
+ Added craftable maps
+ Added hatches
+ Added tall grass in some biomes
+ Mushrooms now spreads (very) slowly
+ Added server property view-distance. Sets the radius of terrain updates (in chunks) to send to the players. Range 3-15, default 10.

* It’s no longer possible to build solid blocks on the top layer of the maps (sorry!)
* Players stuck in walls will slide towards the nearest gap if there is one
* Made booster tracks speedier
* Severely nerfed fire so it spread slower, and doesn’t spread infinitely
* Seeds are now found in tall grass, using a hoe on the ground no longer works
* Blocks destroyed by other players in multiplayer now shows the breaking block particle effect
* Activated dispensers make sounds and trigger particles in multiplayer
* Doors make sound for other players in multiplayer
* The record player now supports more than 15 different songs

* Fixed running out of memory corrupting the current level
* Fixed the side textures of grass getting extra dark when mining them
* Fixed anaglyph 3d rendering mode having severe visual bugs
* Fixed the crash screen vanishing immediately
* Fixed not being able to target blocks when at x or z pos 1000
* Fixed the achievements screen messing up the sky color
* Fixed saving while sneaking dropping the player through the ground
* Fixed a system clock change messing up the game speed
* Fixed rain sounds not playing with fast graphics enabled
* Fixed hair and cloaks being rendered in the wrong locations on sneaking players
* Fixed the attack/swing animation not being applied to the armor layer
* Fixed player rotation not being loaded correctly when loading a saved game
* Fixed arrow physics, making them not get stuck midair when you open a door
* Fixed arrows hitting reeds, portals, and other non-solid blocks
* Fixed keybindings not getting saved properly under certain conditions
* Fixed the player not being able to sneak off lowered blocks like cacti
* Fixed a bug where the player could mine without swinging their arm
* Fixed boats placed on snow being placed too far up
* Fixed submerged boats rising very very fast
* Fixed sand dropping onto boats getting stuck in a falling animation
* Fixed a game crash when riding a vehicle or animal into the nether
* Fixed falling while riding not dealing damage to the rider
* Fixed buttons and levers too close to the player being impossible to use
* Fixed dispensers shooting through walls
* Fixed fire hurting through wall corners
* Fixed entities reaching water through wall corners
* Fixed placing doors next to cacti creating half-doors
* Fixed buttons and levers being placeable on leaves in “fast graphics” mode
* Fixed furnaces and dispensers not dropping their contents when destroyed
* Fixed dispensers biasing later slots
* Fixed farmland taking too long to dig
* Fixed tilling below some blocks being possible
* Fixed tilling the underside of blocks somehow working
* Fixed fences and stairs sometimes becoming invisible
* Fixed walking on top of fences not producing step sounds
* Fixed fire sometimes existing mid-air as an invisible block of pain
* Fixed fences and wooden stairs not being flammable
* Fixed fire effect on burning entities sometimes getting rendered in the wrong location
* Fixed fishing rod rendering being a bit lacking
* Fixed fishing rods being stackable
* Fixed mining glass hiding the clouds behind the glass
* Fixed rain falling through liquids
* Fixed items in glass blocks not getting ejected properly
* Fixed water interacting strangely with glass
* Fixed glass not blocking rain sound
* Fixed fences and signs preventing grass from growing
* Fixed rain and snow being incorrectly lit
* Fixed grass staying alive below stair blocks
* Fixed the achievement screen not pausing the game
* Fixed some screens breaking the sky tint color
* Fixed fullscreen mode switching causing mouse issues and screen closes
* Fixed chat messages surviving through game switches
* Fixed ice so it regenerates regardless of whether it’s snowing or not
* Fixed rain falling too slowly
* Fixed levers being placeable on weird locations
* Fixed floor levers sometimes not delivering a signal downwards
* Fixed floor levers sometimes not being removed when the floor is removed
* Fixed rail tiles sometimes not properly connecting to a new neighbor
* Fixed minecarts next to each other causing extreme velocities (sorry!)
* Fixed wolves not following their owner if the name has different caps
* Fixed creepers retaining charge level when they can’t see their target
* Fixed dying in the nether spawning new portals
* “Fixed” beds in the nether
* Fixed inventory acting weird when portaling by making the portal close all screens
* Fixed wooden pressure plates being mined with pickaxes
* Fixed redstone repeaters having the wrong particles
* Fixed saplings being plantable through snow onto non-grass blocks
* Fixed ore density varying per quadrant from the center of the world
* Fixed dispenser graphics being one pixel off. ONE PIXEL!!!
* Fixed mushrooms spawning everywhere during nights
* Fixed animals only spawning near light during the night
* Fixed the multiplayer join screen input field being too short
* Fixed IPv6 addresses being parsed wrongly. To connect to a specific port in IPv6, use the format [1234:567::1]:25565
* Fixed network packets being sent unbuffered, causing huge amounts of packets being sent
* Fixed entity positions going out of synch sometimes. They get re-synched every 20 seconds now.
* Fixed inventory icons not animating after being picked up in multiplayer
* Fixed mushroom soup not leaving a bowl in multiplayer
* Fixed entities above the map height limit becoming invisible
* Fixed healing not flashing the health bar in multiplayer
* Fixed arrows being animated really strangely in multiplayer
* Fixed arrows triggering too many entity move updates in multiplayer
* Fixed the compass not pointing at the spawn location in multiplayer
* Fixed fires being impossible to put out in multiplayer
* Fixed record players spawning client-side fake records in multiplayer
* Fixed records not playing for other players in multiplayer
* Fixed players spawning in the wrong location and quickly lerping to the correct location
* Fixed monsters not being visible for players with their difficulty set to peaceful
* Fixed pigs getting hit by lightning in multiplayer spawning client-side zombie pigmen
* Fixed loads of exploding tnt generating way too many particles, possibly crashing the client
* Fixed bonemeal use in multiplayer sometimes spawning fake client-side trees
* Fixed saplings sometimes spawning trees client-side in multiplayer
* Fixed weather sometimes changing client-side in multiplayer
* Fixed grasscolor.png and foliagecolor.png not being read from texture packs
* Fixed stats getting saved to different files in offline mode if the caps in the player name differ from the true spelling
   
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  (#506)
kaiN
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Registriert seit: 13.05.2009
Standard 24.05.2011, 15:12

Das sind die geilsten:

Zitat:
      
* Fixed fences and stairs sometimes becoming invisible
* Fixed fences and wooden stairs not being flammable
* Fixed fences and signs preventing grass from growing
* Fixed grass staying alive below stair blocks
* Fixed mushroom soup not leaving a bowl in multiplayer
* Fixed arrows being animated really strangely in multiplayer
* Fixed bonemeal use in multiplayer sometimes spawning fake client-side trees

Die haben teilweise echt hart aufgeregt!
   
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  (#507)
CounterSny
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Registriert seit: 27.05.2009
Ort: nung muss sein!
Standard 24.05.2011, 16:51

Minecraft 1.6 Trailer O: http://www.youtube.com/watch?v=oTxrG...layer_embedded



Toleranz gehört hier zum guten Ton, also zieh besser Leine du scheiß Hurensohn!

Meine Maps
deathrun_water-cave_v3
deathrun_no-name_v2,



   
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  (#508)
Magix
Benutzer
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Status: Offline
Beiträge: 761
Registriert seit: 21.11.2009
Ort: Hanau
Alter: 31
Standard 26.05.2011, 13:20

1.6_02 is draußen <3



Pingstars.de * ZiPP0: jest falme mich nicht zu auf dein stufe runter lasse n
MagiiX-. #getRL ihr Bitches!: Aehm, deutsch Bitte?
Pingstars.de * ZiPP0: du bist bei mir untere schuplade !
MagiiX-. #getRL ihr Bitches!: Schuplade?

. . . NO COMMENT !

<03:51:47> ".Aerox__<Trick>": Babe mein Penis is so klein der steht immer
   
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  (#509)
sc00p
Mööööp
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Beiträge: 1.423
Registriert seit: 05.09.2009
Ort: Vilshofen (Bayern)
Alter: 32
Standard 26.05.2011, 13:45

Und Scooti is noch nicht on um den Server zu Updaten. FFFFFFFFUUUUUUUUUUUUUUU



   
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  (#510)
kaiN
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Beiträge: 1.102
Registriert seit: 13.05.2009
Standard 26.05.2011, 14:00

I fu'd hard
   
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